State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2024

Top 5 Roguelike Games on Android in Uruguay Q2 2024

Discover how the top 5 roguelike games performed on Android in Uruguay during Q2 2024, including trends in downloads, revenue, and weekly active users.

Top 5 Roguelike Games on Android in Uruguay Q2 2024

During the second quarter of 2024, the top 5 roguelike games on Android in Uruguay exhibited diverse trends in downloads, revenue, and weekly active users. This data, provided by Sensor Tower, offers insights into the performance of these games.

Legend of Mushroom from Joy Nice Games showed varied performance. Revenue peaked at $718 in the first week of April but saw a decline, stabilizing around $120 in June. Downloads started at 1.1K in early April and dropped to 97 by the end of June. Weekly active users fluctuated, with an initial count of 2.4K, peaking at nearly 2.9K in the last week of June.

Diablo Immortal by Blizzard Entertainment, Inc. saw modest fluctuations in revenue, with a high of $364 in early April and a peak of $345 in mid-June. Downloads increased from 97 in the first week of April to 152 by mid-June. Weekly active users started at 709 and reached 740 by mid-June, before slightly declining to 624 by the end of the quarter.

RAID: Shadow Legends from Plarium Global Ltd experienced a consistent download rate, averaging around 200 per week. Revenue showed slight fluctuations, peaking at $319 in early April and again at $192 in the last week of June. Weekly active users remained stable, hovering around 300 throughout the quarter.

Top Heroes: Kingdom Saga by Green Mushroom had an increasing trend in downloads, from 267 in early April to 252 by mid-June. Revenue was more volatile, with a peak of $239 in early April and stabilizing around $130 in June. Weekly active users saw a notable increase, starting at 676 and peaking at 734 in mid-June.

Saint Seiya Awakening: KOTZ from Yoozoo (Singapore) Pte. Ltd showed low download numbers, starting at 10 in early April and reaching 15 by the end of June. Revenue was relatively stable, peaking at $137 in mid-June. Weekly active users maintained a steady count, starting at 223 and fluctuating slightly to end at 224 by late June.

For more in-depth insights and data on these games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024